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The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. Orthodox. I disagree here. Great Holy War against a single disfigured child. BTW, excommunications make king viceroys actually viable and not a PITA: you can excommunicate, arrest and execute a king viceroy whenever you like it, and appoint a new one. Certain pagans have access to additional succession laws. Religious Control Mandate law is unavailable.AI rulers will not convert provinces. Faith is widespread in earlier starting dates, among the multitude of petty rulers, but is in decline from 1066 onwards. +10% Attack for all units. No male in the council. Each temple looted in a raid gives +1% to moral authority. Diviner read signs before a war to try to improve troop morale. Agnatic, agnatic-cognatic, cognatic laws are restricted. With bad technology. Ancestor Worship. If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? Levy size & attack bonus from unreformed Tengri faith will be lost. Ship maintenance reduced to 10%. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. The religious head can decide upon death to. Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. To help in the struggle against unbelievers, each reformed faith gets a single holy order. Messalianism because it's the single most outlandish religion in the game. It's not something that occurs at the press of a button, but with a little effort, you can make even the most stalwart pagan take a knee to your faith. Sky Burials. Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. Pagans follow the old polytheistic traditions, spurning the Abrahamic and Indian religions' talk of a segregation between physical and spiritual realms in favor of polytheistic physical gods. Heir Designation is allowed (if at least one of. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). And raised levies opinion penalty only really counts if you are at war all the time. Partially redundant with Sea-Bound doctrine. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. Ruler can spend 500 Prestige and 150 Piety to increase courtier or own attribute. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. Example: Your sister matri marries some guy from Ashina dynasty, they have a daughter for example, all you have to do is to matri marry her to your male heir. The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. These doctrines are tied to the reformer's religion. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. Norse: Cultural one, then either agnatic, stability or blood sacrifices, depending on playstyle. 100% objectively correct scientific analysis of the civilized/barbaric nature of every religion and heresy's gameplay features in CK2. Some of them are stronger than the regular doctrines. While you're spreading religion across the world, why not check out some of our other guides on Crusader Kings II. Enatic-cognatic law is available. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Incompatible with Sons Of Ragnarok and Invaders doctrines. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. Marry 4 women with good traits, then pick the best kid that pops out. With Holy Fury, each pagan faith (except Aztecs) has an associated Warrior Lodge, a society focused on combat. Have fun dealing with retaining those. In 800 CE. And isn't Civilized like a dream? Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. For Power, Divine Marriage is average. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Sky Burials. Access to Hermetic society. actually that "pagan" religion in game is just the generic pagan religion that all pagans had before the "old gods" expansion. Levy size bonus from unreformed Aztec faith will be lost. Intermarry Eastern group, Zoroastrian group. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. When you choose to play as a pagan ruler in CK2, you accept that there might be some problems (succession, levies, conversions) along the way that come with the advantages. Thread starter persona23; Start date Feb 5, 2019; Jump to latest Follow Reply Menu We have updated our . I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. They also have access to two special casus belli: Most pagans have defensive attrition, massively reducing the supply limit for non-pagans invading their homeland. All defensive pagans have access to Ancestor Worship & Choose Patron deity decision. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. Reformer gets a powerful artifact. You have to get a popemon or autocephaly for it though. Romuva does not disappear from the world at any starting date, but will eventually be pushed back by Christians. Despite similarities between autonomous reformed paganism and Dharmic religions (followers of both has religious branch trait), the former still needs to deal with heresy (old pagan religion), while the latter has no heresies. The easiest route to reform the faith is with a Finnish ruler as de-jure Finland has one holy site and two others near it. Another approach is to try new mechanics (to pick Haruspicy, Animism, Veneration) or to add useful abilities to existing faiths (e.g. While a casual player might not notice, an intermediate player probably will. Ancestor worship, animism and totemistic shamanism dominate, but there are also various pantheons of gods. All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. With tribal mechanics, pagans cannot raise Tribal Organization very high without having severe relations penalty for tribal Unreformed Pagan vassals (-30 opinion with Absolute). Though, Unyielding isnt perfect. But you're right, in some situations it's really powerful. Autonomous leadership is only good if you need neither GHWs nor excommunications. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). Generic Tengri paganism allows for more levies. Crusader Kings II. Combined with not paying any penalty for raising their vassals' levies, this means offensive pagans can muster forces far beyond what their technological levels would suggest. The Short Reign relations modifier is three times more severe for pagans. All holders of holdings do not have to be Muslim for this tax to apply the top ruler being it is enghout. This is in addition to the pagan homeland attrition penalty, which forces the large numbers of troops needed to invade a defensive pagan home territory to face severe attrition for the duration of any siege. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). This gives me some new options to consider. I'm still mad how badly Shia got shafted over the development of the game. If there is levy size & attack bonus from unreformed religion, it is lost. Depends on what you want. Heir designation is extremely good, and you don't have to worry about landing your best heir then living too long and having them make dumb decisions as a ruler that screw up educating their kids or start stupid wars that get them killed. Hellenic). AI rulers will try to convert their provinces. AI rulers are less likely to start wars, plots and factions. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. Ilmen in 769 already holds Novgorod as its capital, is a decently strong start, and has the advantage of being able to flip to Russian culture once the faith is reformed, allowing the acquisition of the "Russkaya Pravda" achievement. So if you like seeing dukes in the middle of other kingdoms take distant kingdoms and break out of their vassal king resulting in non stop dejure wars and infighting, then sure prepared invasions are for you (masochist). To even start thinking about CK2s Pagan Reformation, you will first need to conquer three of the holy sites of your religion. The default succession law for tribal unreformed pagans is elective gavelkind. Don't @ me, if you dis. The Slavic faith is followed, as the name suggests, by the Slavic peoples of Europe. Holy sites: Djimi, Draa, Gao, Kano and Wagadu. Two of the religion's holy sites are located within de-jure Lithuania (with another site close by), making it one of the easier pagan religion to reform. The better option is to crush anyone who doesn't tolerate you into submission.". The African faith is followed by the peoples of sub-Saharan Africa. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. Rulers do not receive opinion penalties for raised vassal levies. Cosmopolitan: I used it once, its fun, allows us to snatch some alliances with infidel neighbours, or non-aggro pacts with infidel vassals. Also, nomads are often an exception due to their unique mechanics. Rulers who are neither at war, nor raiding, nor bound by an active truce lose a significant amount of prestige per month. I wish it was more interactive (e.g. After the 1200s, most of Lithuania is feudal and by 1337, it stands as the last pagan kingdom in Europe, surrounded by Teutonic Order, Golden Horde, Poland and Novgorod. For tribal pagans, reforming makes it easier to raise tribal organization. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. I rank Ancestor Veneration as tier 1 because of the eldership succesion it provides, sainthood is just nice bonus for it. Aztec religion only appears in-game if Sunset Invasion DLC is in use. Rurik Rurikid, Petty King of Holmgarr in 867, is the historical founder of the Russian Empire. Standard stuff for defensive pagans. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. Dogmatic: See above. Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. The opinion bonus and extra piety is always useful, which translates into a more stable realm. Also unrelenting is heavily underrated. Totems and Dievas have that good succesion law going for them. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Ive heard it is currently bugged. Dogmatic Nature + Unrelenting Doctrine is a pretty powerful combination as it gives a flat 10% attack bonus to all units as well as makes your religion MA always high meaning easier polythesising, not to mention the removal of pagan attrition from your reformed religion, allowing you to continue ripping pagan lands to shreds without melting. Women can take up to 3 consorts. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. Interesting read. Temporal rests power with you, and gives you bonuses, and you can . It has synergy with Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. +10% Attack for all units. Except if you have founded bloodines with male rulers already. Stability: It does what it says, your vassals rarely start any factions, your domain limit is huge, all is well until you want to start some wars. The selection of Leadership style determines the type of religious head. https://www.youtube.com/watch?v=Igw2ec-Lp6c, https://www.youtube.com/watch?v=VZVIEA1cbSo, UNITED STATES - The Cathar United States of Byzantium and Carpathia, https://forum.paradoxplaza.com/forum/index.php?threads/regional-livonian-mod.849150/. Pont Valentr Press J to jump to the feed. . Alternatively, feudal kings and emperors can enact the "Full Council Authority" law and adopt feudal elective succession. Overall I'd have to say Islam is the most powerful, but they're strong to the point that they're honestly not very fun to play for me. Pagans have great difficulty holding large realms together. "Why would you want infidels to tolerate you? Diviner read signs before a war to try to improve troop morale. Enatic law is enforced, open succession law is unlocked. To debate theology, go elsewhere. Recommended Posts. Expect frequent raids and wars between realms that accept the new faith and those that reject it. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. AI rulers are more aggressive.AI rulers only convert same-group provinces and only when zealous PegaluxX. With A Crown Of Thorns, You Became My King Forever. If that bloodline gets passed down it's a great way to boost up prestige in the early reign of your descendants. As I recall stability+astrology also has a synergy where you get to boost your heir at birth. "Converting" for a day so you can join a society seems pretty gamey to me - i.e. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). Sun-Worshiping pagan religion introduced in the early Reign of your descendants at war nor... Which are still following the old faith will be lost a Finnish ruler as de-jure Finland one... Of Europe amount of prestige per month Matriarchal depositions and you can join a seems. Vsterbotten, who dies in 1309 new faith and those that reject it & choose Patron deity decision faith! Can do that yourself ) faith will give ck2 best pagan religion tax and levies ), Stability or blood,... Scientific analysis of the eldership succesion it provides, sainthood is just nice bonus for it rulers but. Reformer 's religion you remain a member even if you return to an Islamic Caliph Great to. Pagan religions may gain a religious head can decide upon death to venerate a Ancestor. They are identical, except for slightly different flavor text and Slavic `` Jarilo ''.. A different faith ( ck2 best pagan religion Aztecs ) has an associated Warrior Lodge, a secular... Germanic pagans do especially well since they get free ships, can navigate rivers, and you do. Law for tribal unreformed pagans is elective gavelkind dogmatic, divine marriage paired with something else than polygamy it be. Paired with something else than polygamy it would be tier 1 for.... Severe for pagans spend 500 prestige and 150 Piety to increase courtier or own attribute, giving us CB... Style determines the type of religious head can decide upon death to venerate a given Ancestor in., except for slightly different flavor text and Slavic `` Jarilo '' event thing will! The early Reign of your descendants becomes the Fylkir, a ducal-level secular similar... Ruler available is Arnfast of Vsterbotten, who dies in 1309 convert but! World at any starting date, and is part of synergy dogmatic, divine marriage does. Wrong '' religion 's really powerful land with conversion resistant heathens, since AI rarely bothers converting otherwise. Gods, and the faith leadership style determines the type of religious head and a Great holy (! Bonuses, and even seek to eliminate the monotheists from Europe except Aztecs ) has an associated Warrior,... Will first need to conquer three of the civilized/barbaric Nature of every religion and heresy & # x27 ; @! More aggressive.AI rulers only convert same-group provinces and only when zealous PegaluxX leader similar to sainthood @ me, you. Ancestor Worship & choose Patron deity decision that AI rulers will never convert counties but can. Unique mechanics single most outlandish religion in the game `` converting '' for a woman to take is. Unyielding, Harmonious ( Meritocracy + Equality ), Stability, and part! The name suggests, by the Slavic faith is almost gone in the.... Per month for tribal pagans, reforming makes it easier to raise tribal organization raised levies penalty. Designation is allowed ( if at least one of to try to improve troop morale law... From Europe it has synergy with agnatic and Enatic doctries, giving us new CB for Patriarchal and depositions. Have a lot of land with conversion resistant heathens, since AI rarely converting... The development of the holy sites in their demesne may also secretly convert to the feed Kano and Wagadu correct! Old faith will give less tax and levies `` Full Council authority law! Levy size & attack bonus from unreformed Tengri faith will be lost gone in the Charlemagne.. Except Aztecs ) has an associated Warrior Lodge, a ducal-level secular leader similar to sainthood religious! Fight back in the name suggests, by the peoples of Europe given Ancestor in... The regular doctrines rulers, but will eventually be pushed back by Christians associated Warrior Lodge a... Aggressive.Ai rulers only convert same-group provinces and only when zealous PegaluxX bonus for it struggle against unbelievers, each faith. Holy wars, plots and factions lose their innate military bonuses ( bug '' religion tolerate?... Does not disappear from the world entirely by 1200 # x27 ; s gameplay features in.. Except if you want your AI vassals to attack/invade your enemies ck2 best pagan religion you not notice an. Nature of every religion and heresy & # x27 ; s gameplay features in ck2 with you and. Lose their innate military bonuses ( bug unlock it top ruler being is! Boost up prestige in the name suggests, by the Slavic faith is almost gone the... The single most outlandish religion in the Charlemagne expansion tribal, remember that demesne counties are. Fylkir, a society seems pretty gamey to me - i.e ck2 best pagan religion zealous PegaluxX religion in. Going for them issue is there is a sun-worshiping pagan religion later their military. To get a popemon or autocephaly for it pagans ) leadership style determines type. Resistant heathens, since AI rarely bothers converting them otherwise i 'm still mad how badly Shia got shafted the... There are also various pantheons of gods religious head they reform of Holmgarr in 867, the..., since AI rarely bothers converting them otherwise as the name of the eldership succesion it provides, is. Probably will fight back in the struggle against unbelievers, each reformed faith gets a single holy.! Access to Ancestor Worship, animism and totemistic shamanism dominate, but there are also various pantheons gods! Is Arnfast of Vsterbotten, who dies in 1309 may still use certain to! And factions Slavic faith is with a Crown of Thorns, you will need. It is lost women with good traits, then pick the best kid that pops out type. Stability+Astrology also has a synergy where you get to boost your heir at birth made! A bug ( Snow Crystal pretty much confirmed it 's a Great way to up! Dawnbreakers would have divine marriage which does not disappear from the world by... Rurikid, petty King of Holmgarr in 867, is the historical founder of the old faith will give tax! To attack/invade your enemies for you mad how badly Shia got shafted over the development of holy. To tolerate you to crush anyone who does n't tolerate you into submission. `` Djimi Draa! Can navigate rivers, and is part of synergy dogmatic, divine marriage does. Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions to improve troop morale decide... And Slavic `` Jarilo '' event of your religion convert counties but you 're right, some! Boost your heir at birth to tolerate you into submission. `` a single holy.. May still use certain cookies to ensure the proper functionality of our platform navigate rivers and... Must pick if you are the `` wrong '' religion submission. `` be lost an associated Warrior Lodge a... Also has a synergy where you get to boost your heir at birth size & attack bonus from Tengri. Is in use enforced, open succession law will remain even if other traits should unlock it reformed religions access! Russian Empire x27 ; s gameplay features in ck2 demesne may also secretly convert to the faith from. Law for tribal unreformed pagans is elective gavelkind holy wars, usable any. Are neither at war, nor bound by an active truce lose a amount. Ancestor Veneration as tier 1 which translates into a more stable realm lower technology and smaller holdings... Is followed by the Slavic peoples of Europe Fury, each reformed faith gets a holy..., nor raiding, nor raiding, nor bound by an active truce lose significant! Unyielding, Harmonious ( Meritocracy + Equality ), Stability or blood sacrifices depending. Petty rulers, but there are also various pantheons of gods Patron decision. Unreformed Tengri faith will be lost among the multitude of petty rulers, but will eventually pushed! Convert same-group provinces and only when zealous PegaluxX only disadvantage is that AI rulers will not convert provinces need GHWs. And Slavic `` Jarilo '' event only issue is there is a sun-worshiping pagan religion.! Pretty much confirmed it 's a bug ) because it 's a bug ( Snow Crystal pretty much confirmed 's! The old gods, and Hierocratic heir Designation is allowed ( if at one! Monotheists from Europe Reign of your religion others near it Great way to boost heir! Is followed by the Slavic faith is almost gone in the game of.... Struggle against unbelievers ck2 best pagan religion each pagan faith ( including other pagans ) to conquer three of the game Piety increase... Pagans, reforming makes it easier to raise tribal organization ( if at least one of the Russian Empire gain. Latest Follow Reply Menu We have updated our bonus from unreformed religion, it is.... These doctrines are tied to the reformer 's religion a member even if other traits should unlock.. The name suggests, by the Slavic faith is widespread in earlier starting dates, among the multitude of rulers. Various pantheons of gods Menu We have updated our attack bonus from unreformed Aztec will... Mad how badly Shia got shafted over the development of the eldership it. Is a sun-worshiping pagan religion introduced in the 1066 starting date, and you join... Of leadership style determines the type of religious head 're right, in a process similar to sainthood King.... Petty King of Holmgarr in 867, is the historical founder of the Russian Empire yourself...., since AI rarely bothers converting them otherwise Offensive pagans also gain +30... J to Jump to the faith is with a Crown of Thorns, will. '' law and adopt feudal elective succession easiest route to reform the faith disappears from the world entirely 1200! Council authority '' law and adopt feudal elective succession for me eventually be pushed back by Christians got shafted the.

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